Clicker Heroes 2 Wiki
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{{Navigation}}'''Energy''' is a stat in Clicker Heroes 2, used to make clicks to damage monsters. The game shows two numbers, the Current Energy and the Total Energy.
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{{Navigation}}'''Energy''' is a fundamental statistic in Clicker Heroes 2, used to enable [[Monster]]-damaging "clicks". The game shows two values for Energy, the Current Energy and the Total Energy.
* The Total Energy is the maximum amount of energy the player can have at once.
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*The Total Energy is the maximum amount of Energy the player is able to contain at once.
* The Current Energy is a number between 0 and and the Total Energy, decreasing by 1 every time the player clicks on a monster, and increasing by 1 every time the hero passively attacks a monster.
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*The Current Energy is a number between 0 and and the Total Energy, decreasing by 1 every time the player clicks on a monster, and increasing by 1 every time the [[Hero]] automatically attacks a [[Monster]]. Current Energy can also be decreased by a variable amount by certain [[Skills]].
   
== Energy Regeneration ==
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==Energy Regeneration==
One point of Energy is restored everytime a hero passively attacks a monster (also known as Auto Attack). This process is interrupted when a player or a [[Skills|skill]] clicks and all Auto Attacks are stopped. This can be partly worked around by buying the Synchrony upgrade from the [[Skill Tree]], allowing Auto Attacks to continue when or while skills are activated. It's unknown whether this also affects regular clicking.
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1 Energy is restored every time the [[Hero]] automatically attacks a [[Monster]] (also known as an Auto Attack). This process is interrupted when the player (or a [[Skill]]) triggers a click. This can be partly worked around by buying the Synchrony node from the Energy Branch of the [[Skill Tree]], allowing Auto Attacks to continue when or while [[Skills]] are activated. It's unknown whether this also affects regular clicking.
 
==Upgrading Total Energy==
 
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The Total Energy can be upgraded by buying [[Equipment]] with the "+25 Total Energy" modifier, and unlocking Energy-increasing nodes in the [[Skill Tree]].
== Upgrading Total Energy ==
 
The Total Energy can be upgraded by buying certain [[equipment]].
 

Revision as of 11:20, 21 November 2021

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GENERAL:

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GAMEPLAY:

MISCELLANEOUS:

Energy is a fundamental statistic in Clicker Heroes 2, used to enable Monster-damaging "clicks". The game shows two values for Energy, the Current Energy and the Total Energy.

  • The Total Energy is the maximum amount of Energy the player is able to contain at once.
  • The Current Energy is a number between 0 and and the Total Energy, decreasing by 1 every time the player clicks on a monster, and increasing by 1 every time the Hero automatically attacks a Monster. Current Energy can also be decreased by a variable amount by certain Skills.

Energy Regeneration

1 Energy is restored every time the Hero automatically attacks a Monster (also known as an Auto Attack). This process is interrupted when the player (or a Skill) triggers a click. This can be partly worked around by buying the Synchrony node from the Energy Branch of the Skill Tree, allowing Auto Attacks to continue when or while Skills are activated. It's unknown whether this also affects regular clicking.

Upgrading Total Energy

The Total Energy can be upgraded by buying Equipment with the "+25 Total Energy" modifier, and unlocking Energy-increasing nodes in the Skill Tree.